Résumé
Sergio Arístides Rosa Palacios
Character animator / 3d artist
e-mail: sergio.origin@gmail.com
Address:
Due to privacy issues, my full contact information is available upon request.
I. CAREER OBJECTIVE
My interest is to work as a freelance Character Animator for games, film, TV or commercials.
II. SKILL SET
I have the ability to produce character animation, to depict any kind of action or emotion via body and facial acting. Thanks to my other abilities I can also take on other stages of production: toon-character modeling and texturing, clothing and prop modeling and texturing, postproduction and compositing.
III. SOFTWARE PROFICIENCY
☼ Alias| Maya
· Character setup and animation
· Hard surface modeling, toon character modeling
· Medium detailed character modeling
· Lighting, shading, rendering
☼ Maxon Cinema4D
· Hard surface modeling, lighting, shading, rendering
· Texture painting using BodyPaint
☼ Autodesk Mudbox
☼ Adobe After Effects
☼ Adobe Premiere Pro
☼ Eyeon Fusion
☼ Poser
IV. WORK EXPERIENCE
LEAD ANIMATOR – DO STUDIO
August 2006 – Today
As a lead animator I am in charge of animating any type of digital character, as well as making sure that the animations made by other artists meet the quality standards. Sometimes I also have to take on different aspects of a 3D project, such as modeling, rigging, animation, rendering or compositing.
SENIOR STAFF WRITER – RENDEROSITY
March 2005 – Today
I am in charge of the column Animation Alley, discussing on computer graphics software, technology and techniques. I also host interviews with professionals in the animation fields.Bondware, Inc
531 Metroplex Dr, Ste 115A
Nashville, TN 37211
866-220-2949 Toll-Free
615.333.7775 Voice
615.333.7728 Fax
http://www.renderosity.com
DELL EL SALVADOR
September 2006 – October 2006
Contract position. In charge of designing Dell’s Intranet HR page for El Salvador’s site.
Dell El Salvador
Centro Comercial Gigante, Torre A
El Salvador del Mundo, San Salvador
3D ARTIST – BOXESMEDIA S.A. DE C.V.
August 2005 – July 2006
As a 3D artist I have to take on different aspects of a 3D project, such as modeling, rigging, animation or rendering in Maya. I also have to do some compositing and post in Combustion.
ANIMATION CELEBRATION CONTEST – RENDEROSITY
July 2004 – September 2004
Worked as a judge for the contest “Animation Celebration: Get Plugged IN!”
TECH EDITOR – RENDEROSITY MAGAZINE
August 2002 – January 2005
As an editor I have to check the articles to be published in the magazine for technical errors and to verify that the techniques described on them are correct. I also have to check that the supporting images correspond to what’s described on the articles.
V. PUBLICATIONS
For a complete list of my publications please visit my BLOG:
http://nemirc.wordpress.com
VI. AWARDS AND RECOGNITION
ATORMENTADA SHORT FILM
November 2008 – May 2009
Wrote and directed the short film “Atormentada.” I also modeled one character, animated one third of the film’s shots, setup the entire rendering pipeline and did the compositing for half of the shots.
“Atormentada” is considered the first professionally produced 3D animated short film in El Salvador
ANIMADRID
September 2008
Invited to screen the short film “USUL” as part of the “International Works” program.
SECOND NATIONAL VIDEO CONTEST, CONCULTURA
(SEGUNDO CERTAMEN NACIONAL DE VIDEO, CONCULTURA)
May 2006
Won first place with the short film titled “USUL”, animation category.
RENDEROSITY ANIMATION CONTEST “WALK ON THE WILD SIDE”
May 2005
First place
