The so called digital fashion designer…
Short post. Here’s a model I’m working on. It’s somewhat high rez, and I even added some wrinkles for a more natural look. I think the simulation will be able to take it from there and add even more.
And here’s the sketch made for that outfit.
There’s also a low rez version of the entire character. It’s like 5K polygons.
And yeah, did you see Unreal is now on the iPhone? I will be taking it for a spin now that we’ll be on vacations, which reminds me: Merry Xmas!!!
See you next weekend.