We have final character
There she is, that’s how the final version of the main character looks like.
Actually there’s a blog post in the Parasite developer blog that goes into more detail about how she was created (from concept to completion). You can read the post here.
So right now I have to retarget the animations I’d made for the previous character, and apply them on her (I could use the same animations but this one has a facial rig, while the previous one didn’t) and then… something I can’t talk about yet
See you next week!