Maybe an update before anything else?
Well, there were a couple of things I wanted to write about, but I figured it was better to give you all a quick update on what I’ve been up to.
In January we began to work on The Nightmare. If you remember the 3d platformer we were working on, it’s “somewhat” the same thing, but we decided to reset the entire project a few months ago, for various reasons. I think it was for the best, since this new iteration has a better concept and direction… and also a better story.
I will make some “official news” soon. It’s going to be interesting.
There’s a small sideproject I’m doing just for fun, and for testing the 3d platforming gameplay. It’s going to be a very small project, so it should be ready in a few months.
The thing is that, after Enola, I’m trying to move away from “big” games and make smaller things instead. Smaller games are easier and faster to finish. That’s not to say I plan to go the “crappy games assembly line” route. I still want the games to be cool and all. I just don’t want to spend 2 years making a “big” game while I could spend one year making two “smaller” games.
There are a couple of things I wanted to talk about, but first, I just wanted to share an update.
See you soon.