Should you cancel a project you’ve worked on for a long time?

•October 25, 2018 • Leave a Comment

Should you cancel a project if you’ve worked on it for a long time? Should you cancel a project if it’s not getting enough interest? What defines whether or not you should continue developing that videogame?

3D platformer tutorial part 1 (engine agnostic!!!)

•September 27, 2018 • Leave a Comment

For this series of tutorials I am going to explain, in a codeless fashion and with my amazing latino accent, how I’ve made a 3d platformer controller. I made this in Unity, but I am explaining it in a way that you can replicate the same in other engines.

Project “MirrorMask” dev update 4

•September 25, 2018 • Leave a Comment

PlayStation Vita…

Project “MirrorMask” dev update 3

•September 20, 2018 • Leave a Comment

Update 3 for my story-driven music game I’m going to release earlier next year. HABEMUS USER INTERFACE!!!

Should you become a solo developer?

•September 18, 2018 • Leave a Comment

This is a follow up to my previous video. Should you work alone or should you get a team? Based on my experience, it’s not an easy answer…

5 things I’ve learned as a “solo developer”

•September 13, 2018 • Leave a Comment

You may or may not know that I’ve been a “solo game developer” for one year (I used to work with teams before that). These are 5 things I’ve learned during this year.

 

Project “MirrorMask” dev update 2

•September 11, 2018 • Leave a Comment

Update 2 for my story-driven music game I’m going to release earlier next year. Now with a character!

 
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